Monday, 19 September 2011

3D Studio Max - Robot Arm Basics

We have to construct a robot arm in 3D Studio Max.

Using Primitives (Cubes, Pyramids, Cylinders)
Lines, Curves, Polygons, Primitives, Faces and Elements
Meshes: Wireframe, Co-ordinate geometry: 2D and 3D surfaces

12/09/2011

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